Season 5

100.  Redemption: Part II -- War erupts between the forces of Gowron and those of the family of Duras. The forces of Duras are winning even after Gowron's fleets destroy all of their possible supply bases. Picard plans to take starships the Klingon/Romulan border to act as a blockade against Romulan aid to the Duras followers. Various Enterprise officers are assigned to other ships, most notably Data as captain of the starship Sutherland, whose first officer, Hobson, objects to serving under an android commander. Commander Sela, half-human, half-Romulan daughter of Tasha Yar, demands that the Federation leave the border. Guinan reveals that Sela is the product of the Tasha Yar who was sent to the Enterprise-C by Picard. Gowron launches a surprise attack on their enemies. Lursa and B'etor send a plea for aid. Sela tries to slip past the Sutherland, but Data foils the plan and the Romulans are revealed and forced to retreat, leaving Lursa and B'etor helpless. They escape and abandon Toral, leaving him to Gowron. Gowron offers Worf a chance to slay Toral, but Worf chooses not to judge Toral by his father's actions and rejoins the crew of the Enterprise. As later noted when they unexpectedly arrived at Deep Space Nine, the Duras sisters are listed by the Klingon government as renegades, but still remain at large with at least one ship of their own, trying to raise capital for a second grab at the throne of the Klingon Empire.


101.  Darmok -- The Enterprise tries for the eight time in a century to contact the Children of Tama, a peaceful, well-intentioned advanced race whose language is indecipherable. When the two races fail again in their attempt to understand each other, the Tamarians beam Picard and their own captain to a rugged planet nearby. The Tamarian ship blocks all attempts by the Enterprise crew to beam up Captain Picard.

102.  Ensign Ro -- After Bajoran extremists attack a Federation colony, Ensign Ro, a troubled young Starfleet officer, comes on board the Enterprise. Admiral Kennelly has pardoned Ro, who is also Bajoran, hoping she can help persuade the militant Bajoran leader Orta to call of the raids and agree to resettlement.

103.  Silicon Avatar -- Riker and an away team are helping a group of colonists survey their new home when they are suddenly attacked by an old nemesis: the Crystalline Entity.

104.  Disaster -- Star Trek: The Next Generation meets Earthquake in this highly enjoyable episode were Worf finds himself delivering a baby, Data gets electrocuted, Picards plays daddy to three children and Troi in command of the ship.

105.  The Game -- During his first visit back aboard since entering the Academy, Wesley Crusher falls for a young engineering ensign, Robin Lefler, while the rest of the crew seem to be brainwashed by a new interactive game that is worn over the eyes and rewards the player with a pleasurable sensation.

106.  Unification: Part I -- Picard is shocked to learn that the legendary Vulcan scientist and ambassador, Spock, appears to have defected to the Romulan Empire. Picard heads for Romulus to find out the truth.

107.  Unification: Part II -- Having found Spock on Romulus, Picard must perform the uncomfortable task of telling the ambassador his father has died. Spock the reveals he is indeed undertaking an unauthorised mission to pursue the reunification of the Vulcan and Romulan people.

108.  A Matter of Time -- While trying to reverse the nuclear winter-type effects caused by a crashed asteroid on Penthara IV, the Enterprise is visited by a time-travelling historian from twenty-sixth-century Earth, Berlingoff Rasmussen.



109.  New Ground -- On the eve of testing the Soliton Wave, a historic new drive system, Worf receives an unexpected visit from his foster mother, Helena Rozhenko, and his son, Alexander. To Worf's surprise Helena Tells him that he must take custody of his son for the boy's own good.

110.  Hero Worship -- Data finds a lone survivor among the wreckage of the Vico, a boy named Timothy, who tells his rescuer an alien vessel destroyed the ship. The evidence soon indicates otherwise. Timothy, meanwhile, is so impressed by Data that he takes to mimicking the android.

111.  Violations -- The Enterprise takes aboard three Ullians, members of a race of telepathic historians who do their research by probing their subjects' long-forgotten memories. But soon members of the crew fall into unexplainable comas.

112.  The Masterpiece Society -- While monitoring the progress of a neutron star's core fragment, the Enterprise crew is shocked to learn on an unknown human colony on Moab Iv, now threatened by the fragment - and even more surprised when the residents refuse to relocate. Their leader explains that the colony has been genetically planned and engineered to be the perfect society.

113.  Conundrum -- After being scanned by an unknown alien ship, Enterprise crew members discover both their own and their computer's memories have been selectively wiped out.

114.  Power Play -- Strange cloud envelops Troi, Data and O'Brien on an away mission. They then proceed with taking over ten forward and a few hostages (Keiko O'Brien among them) to try and force Picard into following their wishes.



115.  Ethics -- Neurospecialist Dr. Toby Russell comes aboard to help treat Word after an accident leaves the Klingon paralyzed from the waist down. Worf feels he is dead already and asks Riker to help him commit ritual suicide to avoid being pitied.

116.  The Outcast -- The J'naii, an androgynous race, ask the Enterprise for help in locating a missing shuttlecraft. Riker works with a J'naii shuttle pilot named Soren. The two become fast friends. Riker and Soren - who admits to have female tendencies, something that is totally outlawed in J'naii's society - are drawn towards each other.

117.  Cause and Effect -- The crew's regular poker game suddenly feels too familiar to Dr. Crusher, who experiences tense feelings of Déjà vu. Later, the Enterprise continuing to chart the Typhon Expanse, comes across another ship that comes out of no where and crashes into the Enterprise causing both to be destroyed... The crew's regular poker game suddenly feels to familiar to its players as they experience tense feelings of Déjà vu...

118.  The First Duty -- En route to deliver the commencement address at Starfleet Academy, Picard learns that a horrifying accident has occurred. While rehearsing for the graduating ceremonies, a member of Wesley Crusher's five-person flight squadron has been killed.



119.  Cost of Living -- After the Enterprise helps destroy a rouge asteroid, Trois mother Lwaxana beams aboard and makes a surprise announcement: She is getting married-to a man she has never met!

120.  The Perfect Mate -- Kriosian Ambassador Briam arrives aboard with a peace settling gift that is sealed in a box, kept off-limits to the crew. But after rescuing a couple of Ferengis who grow curious the gift is revealed to be a beautiful and exotic woman.

121.  Imaginary Friend -- Troi tries to assure an officer that the "imaginary friend" created by his little daughter, Clara is a normal reaction to a childhood of constant changes. But as the Enterprise prepares to explore the FGC-47 nebula, Clara's friend Isabella materializes.

122.  I, Borg -- While surveying a cluster of systems for colonization, the Enterprise traces a distress signal to a small world, where they find crash debris and one survivor - a young Borg.

123.  The Next Phase -- Picard offers aid to a wrecked Romulan science ship, but the rescue mission ends in tragedy when Ro and La Forge apparently die in a transporter accident.

124.  The Inner Light -- While traveling between missions, the Enterprise encounters an unassuming-looking probe. It begins transmitting a nucleonic beam that manages to penetrate the shields and then lock directly onto Picard. The Captain collapses to the deck, unconscious.

125.  Time's Arrow -- An excavations under San Francisco reveals evidence of alien visitors in Earth's past and found among the artifacts is Data's head dating back from the late 1800's where it is presumed that Data will finally end is life. Shortly later the Enterprise travels to Devidia II, where Data falls into a vortex and awakens to finds himself located in 19th century San Francisco.

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Last edited by Adge -
August 2006

Edition 1.2